Multimodal Learning 相关度: 8/10

AGILE: Hand-Object Interaction Reconstruction from Video via Agentic Generation

Jin-Chuan Shi, Binhong Ye, Tao Liu, Junzhe He, Yangjinhui Xu, Xiaoyang Liu, Zeju Li, Hao Chen, Chunhua Shen
arXiv: 2602.04672v1 发布: 2026-02-04 更新: 2026-02-04

AI 摘要

AGILE利用Agentic生成方法,从视频中重建鲁棒的、物理上合理的交互物体。

主要贡献

  • 提出基于VLM引导的Agentic生成流程,合成完整物体网格。
  • 提出稳健的anchor-and-track策略,摆脱对SfM的依赖。
  • 设计考虑接触的优化方法,保证物理合理性。

方法论

采用Agentic生成完整物体模型,利用anchor-and-track策略跟踪物体姿态,并通过接触感知优化提高物理合理性。

原文摘要

Reconstructing dynamic hand-object interactions from monocular videos is critical for dexterous manipulation data collection and creating realistic digital twins for robotics and VR. However, current methods face two prohibitive barriers: (1) reliance on neural rendering often yields fragmented, non-simulation-ready geometries under heavy occlusion, and (2) dependence on brittle Structure-from-Motion (SfM) initialization leads to frequent failures on in-the-wild footage. To overcome these limitations, we introduce AGILE, a robust framework that shifts the paradigm from reconstruction to agentic generation for interaction learning. First, we employ an agentic pipeline where a Vision-Language Model (VLM) guides a generative model to synthesize a complete, watertight object mesh with high-fidelity texture, independent of video occlusions. Second, bypassing fragile SfM entirely, we propose a robust anchor-and-track strategy. We initialize the object pose at a single interaction onset frame using a foundation model and propagate it temporally by leveraging the strong visual similarity between our generated asset and video observations. Finally, a contact-aware optimization integrates semantic, geometric, and interaction stability constraints to enforce physical plausibility. Extensive experiments on HO3D, DexYCB, and in-the-wild videos reveal that AGILE outperforms baselines in global geometric accuracy while demonstrating exceptional robustness on challenging sequences where prior art frequently collapses. By prioritizing physical validity, our method produces simulation-ready assets validated via real-to-sim retargeting for robotic applications.

标签

手-物体交互 视频重建 Agentic生成 VLM

arXiv 分类

cs.CV cs.GR cs.RO