Multimodal Learning 相关度: 8/10

SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generation

Vaibhav Agrawal, Rishubh Parihar, Pradhaan Bhat, Ravi Kiran Sarvadevabhatla, R. Venkatesh Babu
arXiv: 2602.23359v1 发布: 2026-02-26 更新: 2026-02-26

AI 摘要

SeeThrough3D通过显式建模遮挡关系,实现了3D布局条件下的高质量图像生成。

主要贡献

  • 提出了遮挡感知3D场景表示(OSCR)
  • 利用遮挡信息进行图像生成
  • 应用masked self-attention绑定文本描述和3D bounding box

方法论

使用translucent 3D box表示物体,渲染后得到视觉tokens,输入预训练flow模型,并使用masked self-attention优化。

原文摘要

We identify occlusion reasoning as a fundamental yet overlooked aspect for 3D layout-conditioned generation. It is essential for synthesizing partially occluded objects with depth-consistent geometry and scale. While existing methods can generate realistic scenes that follow input layouts, they often fail to model precise inter-object occlusions. We propose SeeThrough3D, a model for 3D layout conditioned generation that explicitly models occlusions. We introduce an occlusion-aware 3D scene representation (OSCR), where objects are depicted as translucent 3D boxes placed within a virtual environment and rendered from desired camera viewpoint. The transparency encodes hidden object regions, enabling the model to reason about occlusions, while the rendered viewpoint provides explicit camera control during generation. We condition a pretrained flow based text-to-image image generation model by introducing a set of visual tokens derived from our rendered 3D representation. Furthermore, we apply masked self-attention to accurately bind each object bounding box to its corresponding textual description, enabling accurate generation of multiple objects without object attribute mixing. To train the model, we construct a synthetic dataset with diverse multi-object scenes with strong inter-object occlusions. SeeThrough3D generalizes effectively to unseen object categories and enables precise 3D layout control with realistic occlusions and consistent camera control.

标签

3D generation occlusion reasoning text-to-image layout control

arXiv 分类

cs.CV cs.AI