Multimodal Learning 相关度: 7/10

Design Generative AI for Practitioners: Exploring Interaction Approaches Aligned with Creative Practice

Xiaohan Peng, Wendy E. Mackay, Janin Koch
arXiv: 2603.03074v1 发布: 2026-03-03 更新: 2026-03-03

AI 摘要

论文提出三种与设计实践对齐的生成式AI交互方法,提升设计师对AI输出的控制力。

主要贡献

  • 提出三种新的交互方法:DesignPrompt, FusAIn, DesignTrace
  • 强调在设计流程的不同阶段分配控制权的重要性
  • 论证了AI在设计过程中的动态角色(主动或被动)

方法论

通过案例研究和概念验证,探索不同交互方法在设计过程中的应用和效果。

原文摘要

Design is a non-linear, reflective process in which practitioners engage with visual, semantic, and other expressive materials to explore, iterate, and refine ideas. As Generative AI (GenAI) becomes integrated into professional design practice, traditional interaction approaches focusing on prompts or whole-image manipulation can misalign AI output with designers' intent, forcing visual thinkers into verbal reasoning or post-hoc adjustments. We present three interaction approaches from DesignPrompt, FusAIn, and DesignTrace that distribute control across intent, input, and process, enabling designers to guide AI alignment at different stages of interaction. We further argue that alignment is a dynamic negotiation, with AI adopting proactive or reactive roles according to designers' instrumental and inspirational needs and the creative stage.

标签

Generative AI Interaction Design Design Practice Human-AI Interaction

arXiv 分类

cs.HC cs.AI