SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM
AI 摘要
SIMART通过MLLM将静态网格分解为可用于物理模拟的铰接资产。
主要贡献
- 提出基于MLLM的单阶段关节资产创建方法
- 引入Sparse 3D VQ-VAE减少token数量
- 在PartNet-Mobility和AIGC数据集上取得SOTA
方法论
使用统一的MLLM框架,结合Sparse 3D VQ-VAE,进行零件级分解和运动学预测。
原文摘要
High-quality articulated 3D assets are indispensable for embodied AI and physical simulation, yet 3D generation still focuses on static meshes, leaving a gap in "sim-ready" interactive objects. Most recent articulated object creation methods rely on multi-stage pipelines that accumulate errors across decoupled modules. Alternatively, unified MLLMs offer a single-stage path to joint static asset understanding and sim-ready asset generation. However dense voxel-based 3D tokenization yields long 3D token sequences and high memory overhead, limiting scalability to complex articulated objects. To address this, we propose SIMART, a unified MLLM framework that jointly performs part-level decomposition and kinematic prediction. By introducing a Sparse 3D VQ-VAE, SIMART reduces token counts by 70% vs. dense voxel tokens, enabling high-fidelity multi-part assemblies. SIMART achieves state-of-the-art performance on PartNet-Mobility and in-the-wild AIGC datasets, and enables physics-based robotic simulation.