Experience Transfer for Multimodal LLM Agents in Minecraft Game
AI 摘要
Echo框架通过经验迁移提升多模态LLM Agent在Minecraft中的任务效率,实现快速解锁。
主要贡献
- 提出Echo,一个面向迁移的记忆框架,分解可重用知识为五个维度。
- 利用上下文类比学习 (ICAL) 检索相关经验并适应新任务。
- 实验证明Echo能显著加速Minecraft中物品解锁任务,并出现连锁解锁现象。
方法论
Echo将知识分解为结构、属性、过程、功能和交互五个维度,利用ICAL检索并适应经验,最终应用于Minecraft环境中的多模态Agent。
原文摘要
Multimodal LLM agents operating in complex game environments must continually reuse past experience to solve new tasks efficiently. In this work, we propose Echo, a transfer-oriented memory framework that enables agents to derive actionable knowledge from prior interactions rather than treating memory as a passive repository of static records. To make transfer explicit, Echo decomposes reusable knowledge into five dimensions: structure, attribute, process, function, and interaction. This formulation allows the agent to identify recurring patterns shared across different tasks and infer what prior experience remains applicable in new situations. Building on this formulation, Echo leverages In-Context Analogy Learning (ICAL) to retrieve relevant experiences and adapt them to unseen tasks through contextual examples. Experiments in Minecraft show that, under a from-scratch learning setting, Echo achieves a 1.3x to 1.7x speed-up on object-unlocking tasks. Moreover, Echo exhibits a burst-like chain-unlocking phenomenon, rapidly unlocking multiple similar items within a short time interval after acquiring transferable experience. These results suggest that experience transfer is a promising direction for improving the efficiency and adaptability of multimodal LLM agents in complex interactive environments.