SceneCritic: A Symbolic Evaluator for 3D Indoor Scene Synthesis
AI 摘要
提出SceneCritic,一种基于符号的室内场景布局评估器,优于VLM。
主要贡献
- 提出SceneCritic,基于SceneOnto进行场景评估
- 构建SceneOnto,整合室内场景先验知识
- 通过迭代优化实验,对比不同评估方式的效果
方法论
构建空间本体SceneOnto,然后基于SceneCritic规则,对场景的语义、方向和几何连贯性进行验证。
原文摘要
Large Language Models (LLMs) and Vision-Language Models (VLMs) increasingly generate indoor scenes through intermediate structures such as layouts and scene graphs, yet evaluation still relies on LLM or VLM judges that score rendered views, making judgments sensitive to viewpoint, prompt phrasing, and hallucination. When the evaluator is unstable, it becomes difficult to determine whether a model has produced a spatially plausible scene or whether the output score reflects the choice of viewpoint, rendering, or prompt. We introduce SceneCritic, a symbolic evaluator for floor-plan-level layouts. SceneCritic's constraints are grounded in SceneOnto, a structured spatial ontology we construct by aggregating indoor scene priors from 3D-FRONT, ScanNet, and Visual Genome. SceneOnto traverses this ontology to jointly verify semantic, orientation, and geometric coherence across object relationships, providing object-level and relationship-level assessments that identify specific violations and successful placements. Furthermore, we pair SceneCritic with an iterative refinement test bed that probes how models build and revise spatial structure under different critic modalities: a rule-based critic using collision constraints as feedback, an LLM critic operating on the layout as text, and a VLM critic operating on rendered observations. Through extensive experiments, we show that (a) SceneCritic aligns substantially better with human judgments than VLM-based evaluators, (b) text-only LLMs can outperform VLMs on semantic layout quality, and (c) image-based VLM refinement is the most effective critic modality for semantic and orientation correction.